Hyperball Music · in development

A music video worth the record.

Your track goes in and a directed film comes out — performance, world and cut built around the song rather than pasted over it. It isn't open yet. Put your name down and we'll bring it to you in the first batch.

Opens in batches

What it will do that a generic generator won't.

Three problems decide whether a music video is usable. These are the ones being built for, and they are why it isn't open yet.

01 — Identity

The artist stays the artist.

The face is locked from real footage and carried between shots rather than regenerated each time, so the person in the last frame is the person in the first.

02 — Timing

Cuts land on the track.

The engine reads the waveform before it builds anything. Shots change where the song changes, not on a fixed timer that drifts out by the second verse.

03 — Rights

Your master, your say.

You upload the track you own or control. Deliverables land in storage we run, not a vendor CDN, and you can take them down.

Meanwhile, the Studio is open.

The same engine already makes ad creative from a single product photo — on-model apparel, miniature builds, seventeen tested motion formats. That one you can use today.

Open Build Studio Watch a build